Accessibility Statement – NeuPractix
NeuPractix places great importance on making its digital services accessible to the general public, including people with disabilities, and works to align the platform with Israel’s Service Accessibility Regulations (Equal Rights for Persons with Disabilities), 2013, and with Israeli Standard SI 5568 for web content accessibility — based on the World Wide Web Consortium’s (W3C) WCAG 2.1 Level AA guidelines.
1. Scope of this statement
This statement covers the public areas of the NeuPractix platform: the entry screen, the interactive assessments, the results screen, the training programs, and the information pages (terms of use, this accessibility statement). It does not cover the internal admin interface, which is used only by the platform’s operators and is not open to the public.
2. Accessibility adjustments made
- Semantic structure and headings on every screen, for correct navigation with screen readers.
- Full keyboard navigation support for all interactive elements of the general interface — sign-in, user list, navigation menus, training program, and results.
- Accessible names (aria-label) for directional and interactive buttons in the assessments, and for game buttons based on graphic icons.
- Automatic focus management between app screens, so a screen reader announces when moving to a new screen.
- Support for the operating system’s “reduce motion” preference (prefers-reduced-motion) — turns off decorative animations for users sensitive to motion.
- Clear color contrast and focus indicators for key interface elements.
- An accessible language menu that also supports text direction (RTL/LTR) according to the selected language.
- Support for changing text size and browser display settings.
3. Known accessibility limitation — the assessments and interactive training exercises
The core of the NeuPractix service is a set of interactive assessments and training exercises that are inherently based on recognizing shapes, directions, contrast, sound, movement, and fast reaction timing on screen. This activity’s explicit purpose is to measure and train the underlying visual, sensory, or motor ability itself — so a full non-sensory alternative cannot be provided without changing the nature of the exercise (a recognized exception in the WCAG guidelines for cases where an alternative would defeat the purpose of the activity).
That said, all elements that do not require the relevant sense or motor skill to function — buttons, forms, menus, messages, and results — are fully accessible, and game buttons are labeled with accessible names so that screen-reader users can understand the screen’s structure even if they cannot perform the exercise itself.
Users sensitive to fast visual stimuli (particularly photosensitive epilepsy) are directed to the safety warning detailed in the terms of use — use of the applications is prohibited for these risk groups.
4. Testing process
The adjustments were tested internally, including full keyboard navigation and semantic structure checks. Accessibility is an ongoing process, and some elements may still be found that require further improvement.
5. Accessibility contact
Encountered an accessibility issue on the platform, or have a suggestion for improvement? We’d love to hear from you and will address it promptly.
Accessibility coordinator: NeuPractix
Email: eyefocus@neupractix.com